Starting with Origins, every paper release of Magic: The Gathering brings a content expansion to Magic Duels. For technical and balance reasons, not every card of the physical card set will make it to Magic Duels.
- The core set of Magic Duels: Online comes from the recently released Origins set (well, a strong portion of it at least), and all of the familiar MTG gameplay remains intact with the exception of.
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Magic Duels: Origins, the brand-new Magic: The Gathering digital experience, is now available for PC via Steam! Magic Duels offers limitless free gameplay, hundreds of unlockable cards, many exciting multiplayer modes (including the return of fan-favorite Two-Headed Giant!), and regular content updates that reflect the latest Magic: The Gathering card sets, starting with the upcoming release. Magic Planeswalker 2015 was exclusive to Microsoft platforms but the next Magic game, Magic Duels: Origins, will be on PS4. It's going to debut first on Xbox, so Microsoft clearly has an exclusivity agreement with Wizards/Hasbro.
Magic Duels : OriginsMagic the Gathering, the granddaddy of trading card games, has over the last years been experimenting with how to get the game out to computers and especially mobile platforms. As the card game has new sets of cards every year, they decided on making a new computer game every year. So there is a Magic 2012, 2013, 2014, and 2015. That started out with you being only able to play premade decks to which you added more cards you gained by playing. But every version had a bit more freedom, and the 2015 Magic had a full deckbuilder for your own decks and the possibility to buy cards. At which point it turned out that a new game every year doesn't mix well with buying virtual cards which you can't transfer to the next game. So Wizards of the Coast changed their strategy and is now making a new game without a year in the name: Magic Duels : Origins. It is already out for iOS, and will come to PC and XBox later.
On the one side Magic Duels : Origins is free. You get the game and the full story mode for free, which gives you the same guided experiences as previous versions: In 5 stories you play an increasingly complex mono-colored deck against premade AI decks to learn the basics of each color. But while doing that you also earn coins. And the game gives you a free starter set for deckbuilding. The coins buy you boosters, and then you can create your own decks to play either against AI opponents of various difficulty or against other people in duels or even two-headed giant mode.
Magic Duels : Origins thus nearly replaces the aging Magic the Gathering : Online, and is a lot closer to playing the card game than the annual version were. And that comes with a big warning: Magic the Gathering is the game that invented the Pay2Win principle. On paper you can get all the cards for free by playing, but a 6-card booster costs 150 gold, and you only gain 5 to 15 gold from a win against the AI and 20 from a win against another player. So there is a strong temptation to buy coins for money. Magic Duels : Origins has the steepest rebate scheme for such purchases that I have ever seen: $20 buys you one booster, 20 times $2 doesn't buy you 20 boosters but 50. Which means you absolutely shouldn't make small purchases in this game. Play for free, then if you decide you have enough fun to justify spending money, spend directly $40 for those 50 boosters. That still doesn't get you every card in the game, but already a much bigger base from which to builds decks from. With the big purchase rebate the virtual cards cost less than the paper version.
Personally I made that $40 purchase, because I love the complexity of Magic and find Hearthstone far too simple for my tastes. But I'd say that for most people the simpler and cheaper Hearthstone is probably the better option, and Magic Duels : Origins is the niche option for the veteran geek. I'll get my fun out of those $40, but that is because I love building decks.
- posted by Tobold @ 8:20 AM Permanent Link
![Origins Origins](/uploads/1/1/7/8/117874361/928440400.png)
(Redirected from Magic Duels: Origins)
Magic Duels | |
---|---|
Developer(s) | Stainless Games |
Publisher(s) | Wizards of the Coast |
Platform(s) | Microsoft Windows, Xbox One, iOS |
Release | July 29, 2015 |
Genre(s) | Collectible card game |
Mode(s) | Single player, Multiplayer |
Magic Duels (originally titled Magic Duels: Origins) is a video game based on the popular collectible card gameMagic: The Gathering. Magic Duels is a successor to Stainless Games' Magic: The Gathering – Duels of the Planeswalkers and its annual sequels, released from 2009 through 2014.[1] The free-to-play title was released on July 29, 2015, shortly following the physical release of the Magic Origins core set.
The gameplay follows that of the card game, but includes a story mode that follows the origin story of five of the game's Planeswalkers. This is the first game in Stainless' series to feature free-form deck construction and the ability to build a card library using both in-game rewards and microtransactions to purchase new cards and boosters. The game includes single player modes and online battles with other players.
Wizards of the Coast pulled the game from sale and discontinued in-game storefront features in November 2019, through the game remains playable.
Gameplay[edit]
The core game follows the standard rules of the collectible card game (except that you can only use 1 mythic, 2 rares, and 3 uncommons of any card) Magic: The Gathering, first released in 1993; each player has a deck of cards consisting of lands and spells. Lands are used to generate 'mana', the resource needed to cast spells. Mana comes in five colors, and cards may require colored or generic (mana of any color) to be cast. Spells come in many varieties, from sorceries and instants which have one-time effects, to summoned creatures which can attack and defend from opponents. Players alternate turns playing land cards, casting spells, and attacking opponents until all but one player's life total is reduced to 0.
Magic Duels: Origins frames the core game around a single-player story mode, and an online battle mode. In story mode, the player steps through the origin story of five different Planeswalkers, Chandra Nalaar, Jace Beleren, Gideon Jura, Nissa Revane, and Liliana Vess.[2] Each Planeswalker has five or more duels with computer-controlled opponents. The player uses a deck based on the selected Planeswalker, and as they complete each of the duels, enhance that deck though the pre-selected addition of new cards. These decks, with whatever enhancements they have unlocked, are also available to the player in battle mode.
Battle mode lets players use pre-made decks or to construct decks from their collection of cards, and play against either computer opponents or online opponents; match types include one-on-one matches with players tracked on leaderboards, and Two-headed Giant (two-vs-two). Computer opponents in these modes can be selected from three difficulty levels, with higher difficulties gaining more rewards for the player. The computer opponents' decks will be procedurally generated, effectively randomizing the type of decks the player will face.[2] Playing through either mode can earn the players in-game money to be used to buy new booster packs or specific cards to expand their card library; there are also various daily objectives for players to complete for in-game money, and all players are rewarded for helping to complete various community goals. Players can also purchase in-game money with microtransactions, but is not required to gain access to all cards and features.[3]
Card sets[edit]
The game was released primarily around the Magic Origins set of cards, the most recent release of the physical cards at the time of the game's introduction, with plans to expand the game to include upcoming card sets.[4] The Battle of Zendikar, Oath of the Gatewatch, Shadows Over Innistrad, Eldritch Moon, Kaladesh, Aether Revolt, and Amonkhet sets are currently available on Magic Duels.[5]
Development[edit]
Magic Duels: Origins was developed by Stainless Games who have been creating computer versions of the Magic series since 2009's Magic: The Gathering – Duels of the Planeswalkers and new titles on an annual basis. These prior games did not include the ability to construct decks or build card libraries, instead primarily using designed decks that could be customized with predetermined additional cards earned through winning matches. Later games included sealed deck play where players would be given a number of booster packs and could build a deck from those cards, but those cards would only be available for that deck. With Magic Duel: Origins, the series now includes the ability for players to collect and buy cards and construct decks as they would normally in the physical version of Magic. Wizards of the Coast's Dan Barrett stated that with this change, the computer version now is much closer to the physical version, and hopes that this will help enable more players to experience Magic and transition to the physical game.[2]
On November 26, 2019, Wizards of the Coast announced that it was ending support for Magic Duels, removing the game from digital storefront and disabling in-game purchases, though the game will remain playable with both single-player modes and multiplayer matchmaking.[6]
Reviews[edit]
It has a score of 78% on Metacritic.[7]
Caitlin Cooke, from Destructoid mentioned, 'Those new to Magic will find it easy to dive in and learn the intricacies of deck-building, while more experienced players should finally have the customization and card variety they’ve been asking for.'[8]Game Informer gave it a score of 8.75 out of 10.[3]
References[edit]
- ^Minotti, Mike (28 July 2015). 'Magic Duels is the best digital version of the beloved card game'. VentureBeat.
- ^ abcWilson, Nick (July 7, 2015). 'How Magic Duels: Origins is adapting to the evolution of the digital CCG'. PC Games N. Retrieved July 30, 2015.
- ^ abTack, Daniel (July 29, 2015). 'Magic Duels: Origins'. Game Informer. Retrieved July 29, 2015.
- ^Lamb-Ferro, Liz (March 16, 2015). 'What We Learned—Duels Origins and the Future of Magic'. hipstersofthecoast. Retrieved 16 August 2015.
- ^'Magic Duels'. Magic: The Gathering. Archived from the original on 14 December 2016. Retrieved 24 December 2016.
- ^'Ending Official Support for Magic Duels'. Wizards of the Coast. November 26, 2019. Retrieved December 7, 2019 – via Steam.
- ^'Magic Duels: Origins'. Metacritic.
- ^Cooke, Caitlin (31 July 2015). 'Free-to-play done right'. Destructoid.com.
External links[edit]
Magic Duels Origins Ps4 Cancelled
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